1,415 research outputs found
Online Local Learning via Semidefinite Programming
In many online learning problems we are interested in predicting local
information about some universe of items. For example, we may want to know
whether two items are in the same cluster rather than computing an assignment
of items to clusters; we may want to know which of two teams will win a game
rather than computing a ranking of teams. Although finding the optimal
clustering or ranking is typically intractable, it may be possible to predict
the relationships between items as well as if you could solve the global
optimization problem exactly.
Formally, we consider an online learning problem in which a learner
repeatedly guesses a pair of labels (l(x), l(y)) and receives an adversarial
payoff depending on those labels. The learner's goal is to receive a payoff
nearly as good as the best fixed labeling of the items. We show that a simple
algorithm based on semidefinite programming can obtain asymptotically optimal
regret in the case where the number of possible labels is O(1), resolving an
open problem posed by Hazan, Kale, and Shalev-Schwartz. Our main technical
contribution is a novel use and analysis of the log determinant regularizer,
exploiting the observation that log det(A + I) upper bounds the entropy of any
distribution with covariance matrix A.Comment: 10 page
- …